新手求助,CocosCodeIDE中js工程打包APk失败

版本说明:

IDE-v1.2.0

JS-v3.5

Running command: compile
Building mode: debug
The android-platform of project “E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android” should be equal/larger than 14, but 10 is specified.
Updated project.properties
Updated local.properties
Updated file E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android\proguard-project.txt
Updated project.properties
Updated local.properties
Updated file E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…\js-bindings\cocos2d-x\cocos\platform\android\java\proguard-project.txt
Android NDK: WARNING: APP_PLATFORM android-14 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
make.exe: Entering directory E:/cocos/CocosJSGame/frameworks/runtime-src/proj.android' StaticLibrary : libcocos2dxjsb.a StaticLibrary : libcocos2d.a StaticLibrary : liblocalstorage.a StaticLibrary : libcocostudio.a StaticLibrary : libcocosbuilder.a StaticLibrary : libcocos3d.a StaticLibrary : libspine.a StaticLibrary : libnetwork.a StaticLibrary : libaudioengine.a StaticLibrary : libui.a StaticLibrary : libcocosdenshion.a StaticLibrary : flatbuffers.a StaticLibrary : libextension.a StaticLibrary : libcocos2dxinternal.a StaticLibrary : libbox2d.a StaticLibrary : libcocos2dandroid.a StaticLibrary : libcpufeatures.a SharedLibrary : libcocos2djs.so F:/Android/android-ndk32-r10-windows-x86_64/android-ndk-r10/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.8/../../../../arm-linux-androideabi/bin/ld.exe: fatal error: ./obj/local/armeabi/libcocos2djs.so: File too large collect2.exe: error: ld returned 1 exit status make.exe: *** Error 1 make.exe: *** Deleting file obj/local/armeabi/libcocos2djs.so’
make.exe: Leaving directory `E:/cocos/CocosJSGame/frameworks/runtime-src/proj.android’
Running command: compile
Building mode: debug
running: ‘“F:\Android\android-sdk\tools\android” update project -t android-14 -p E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android’

running: ‘“F:\Android\android-sdk\tools\android” update lib-project -p E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos/platform/android/java -t android-14’

building native
NDK build mode: release
NDK_TOOLCHAIN_VERSION: 4.8
running: ‘“F:\Android\android-ndk32-r10-windows-x86_64\android-ndk-r10\ndk-build” -C E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android -j3 NDK_MODULE_PATH=E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings;E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x;E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos;E:\cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/external NDK_TOOLCHAIN_VERSION=4.8’

Ndk build failed!

自己顶一下,求助啊各位。

找到办法了么 我的也这个样子 求助

放弃了,不打算学习cocosjs了。