Simulator: SCREEN DPI = 96, SCREEN SCALE = 1.00
Simulator: WORKAREA WIDTH 1528.00, HEIGHT 773.00
Simulator: FRAME SCALE = 1.00
Simulator: Ready for GLSL
Simulator: Ready for OpenGL 2.0
Simulator:
Simulator: {
Simulator: gl.version: 4.5.0 - Build 22.20.16.4836
Simulator: gl.supports_NPOT: true
Simulator: cocos2d.x.version: Cocos2d-x-lite v1.8.2
Simulator: cocos2d.x.compiled_with_profiler: false
Simulator: cocos2d.x.build_type: DEBUG
Simulator: cocos2d.x.compiled_with_gl_state_cache: true
Simulator: gl.max_texture_size: 16384
Simulator: gl.supports_OES_packed_depth_stencil: false
Simulator: gl.vendor: Intel
Simulator: gl.renderer: Intel® HD Graphics 620
Simulator: gl.max_texture_units: 192
Simulator: gl.supports_ETC1: false
Simulator: gl.supports_PVRTC: false
Simulator: gl.supports_BGRA8888: false
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