cocoscreator2.0.10的游戏,iOS上BUS_ADRALN崩溃严重

cocoscreator2.0.10版本开发的游戏,iOS上运行崩溃严重,全部是底层BUS_ADRALN崩溃,要怎么提升稳定性,跪求大神指导!感激不尽!

使用cocoscreator2.0.10版本, 崩溃最严重的有以下四个

#一、
24 Thread
SIGBUS
BUS_ADRALN
解析原始
0 star dragonBones::CCArmatureDisplay::traverseArmature(dragonBones::Armature*, float) + 1494
1 libdispatch.dylib __dispatch_call_block_and_release + 24
2 libdispatch.dylib __dispatch_client_callout + 16
3 libdispatch.dylib __dispatch_queue_override_invoke + 684
4 libdispatch.dylib __dispatch_root_queue_drain + 376
5 libdispatch.dylib __dispatch_worker_thread2 + 124
6 libsystem_pthread.dylib _pthread_wqthread + 212

#二、
21 Thread
SIGBUS
BUS_ADRALN
解析原始
0 star _spRegionAttachment_computeWorldVertices + 34
1 libdispatch.dylib __dispatch_call_block_and_release + 32
2 libdispatch.dylib __dispatch_client_callout + 20
3 libdispatch.dylib __dispatch_queue_override_invoke + 692
4 libdispatch.dylib __dispatch_root_queue_drain + 356
5 libdispatch.dylib __dispatch_worker_thread2 + 116
6 libsystem_pthread.dylib _pthread_wqthread + 216

#三、
26 Thread
SIGBUS
BUS_ADRALN
解析原始
0 star _spRegionAttachment_updateOffset + 178
1 libdispatch.dylib __dispatch_call_block_and_release + 24
2 libdispatch.dylib __dispatch_client_callout + 16
3 libdispatch.dylib __dispatch_queue_override_invoke + 676
4 libdispatch.dylib __dispatch_root_queue_drain + 344
5 libdispatch.dylib __dispatch_worker_thread2 + 112
6 libsystem_pthread.dylib _pthread_wqthread + 212

#四、
22 Thread
SIGBUS
BUS_ADRALN
解析原始
0 star std::__1::vector<bool, std::__1::allocator >::reserve(unsigned long) + 69
1 libdispatch.dylib __dispatch_call_block_and_release + 24
2 libdispatch.dylib __dispatch_client_callout + 16
3 libdispatch.dylib __dispatch_queue_override_invoke + 676
4 libdispatch.dylib __dispatch_root_queue_drain + 344
5 libdispatch.dylib __dispatch_worker_thread2 + 112
6 libsystem_pthread.dylib _pthread_wqthread + 212