配置文件:
Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x
export COCOS_CONSOLE_ROOT=/Users/Mac/cocos2d-x-3.2/tools/cocos2d-console/bin
export PATH=$COCOS_CONSOLE_ROOT:$PATH
export PATH=$PATH:/Users/Mac/adt-bundle-mac-x86_64-20140702/sdk/tools
export PATH=$PATH:/Users/Mac/adt-bundle-mac-x86_64-20140702/sdk/platform-tools
export PATH=$PATH:/Users/Mac/android-ndk-r10/
export ANDROID_NDK_ROOT=/Users/Mac/android-ndk-r10/
export ANDROID_SDK_ROOT=/Users/Mac/adt-bundle-mac-x86_64-20140702/sdk
export NDK_ROOT=/Users/Mac/android-ndk-r10/
export ANT_ROOT=/Users/Mac/apache-ant-1.9.4/bin
新建
cocos new HelloGame -p com.YC.HelloGame -l cpp -d /Users/Mac/cocos/
运行
cocos run -s /Users/Mac/cocos/HelloGame -p iOS
错误提示:
** BUILD FAILED ** The following build commands failed:
Libtool /Users/Mac/cocos/HelloGame/bin/debug/ios/libcocos2dx\ iOS.a normal i386
Ld /Users/Mac/cocos/HelloGame/bin/debug/ios/HelloGame\ iOS.app/HelloGame\ iOS normal i386
GenerateDSYMFile
/Users/Mac/cocos/HelloGame/bin/debug/ios/HelloGame\ iOS.app.dSYM /Users/Mac/cocos/HelloGame/bin/debug/ios/HelloGame\ iOS.app/HelloGame\ iOS (3 failures)
Build failed: Take a look at the output above for details.
版本信息
java version “1.6.0_65”
Apache Ant™ version 1.9.4 compiled on April 29 2014
有可能是黑苹果的原因吗?开发ios没问题。Xcode5.0.2,求回答呀。重试了几次