cocosIDE运行错误

Console: listening on 0.0.0.0 : 6050
Console: listening on 0.0.0.0 : 6060
Ready for GLSL
Ready for OpenGL 2.0

{
gl.version: 3.1.0 - Build 9.17.10.2932
gl.supports_NPOT: true
cocos2d.x.version: cocos2d-x 3.3rc0
cocos2d.x.compiled_with_profiler: false
cocos2d.x.build_type: DEBUG
cocos2d.x.compiled_with_gl_state_cache: true
gl.max_texture_size: 8192
gl.vendor: Intel
gl.renderer: Intel® HD Graphics 3000
gl.max_texture_units: 16
gl.supports_ETC1: false
gl.supports_S3TC: true
gl.supports_ATITC: false
gl.supports_PVRTC: false
gl.supports_BGRA8888: false
gl.supports_discard_framebuffer: false
gl.supports_vertex_array_object: true
}

SetWindowLong NewWndProc Error:1400
cocos2d: fullPathForFilename: No file found at script/jsb_debugger.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/DevToolsUtils.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/core/promise.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/transport.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/root.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/script.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/main.jsc. Possible missing file.

求大神指点,谢谢

你解决了吗

没有啊~~快来大神指导下

我的已经ok了.
哪个没有什么问题的.
我安装了一下我测试机的驱动就好了.
对了,我还把哪个runtime/android/下面的哪个apk安装到手机上了.

祝你成功.

你是怎么解决的,能具体点说下吗?谢谢您。

1.首先确定你的手机启用了开发者调试模式 并且 和pc连接驱动正常 adb正常
2.然后把runtime/android文件夹下的预编译的运行库文件安装到手机

然后应该就没有什么问题了.

我现在真机调试已经没问题了.现在就是不能打包apk,只能debug 不能release