os:10.10.5
cocoside:2.0最新
cocos frameworkv3.8
在模拟器上运行 停留在 waiting for debugger connect 界面 点击play按钮 也进不去
console输出
09:50:06 Platform and Plugin Updates: IntelliJ IDEA is ready to update.
09:50:19 Starting simulator…
09:50:21 Uploading resources …
09:50:21 Uploading resources …
09:50:21 Get data from file /Users/yangyi/yyacount/work/config.json failed
09:50:21 WORKAREA WIDTH 1407.00, HEIGHT 855.00
09:50:21 FRAME SCALE = 1.00
09:50:21 GLFWError #65544 Happen, Failed to retrieve display name
09:50:21 {
09:50:21 gl.supports_vertex_array_object: true
09:50:21 cocos2d.x.version: cocos2d-x-3.8
09:50:21 gl.vendor: NVIDIA Corporation
09:50:21 gl.supports_PVRTC: false
09:50:21 gl.renderer: NVIDIA GeForce GT 750M OpenGL Engine
09:50:21 cocos2d.x.compiled_with_profiler: false
09:50:21 gl.max_texture_size: 16384
09:50:21 gl.supports_ETC1: false
09:50:21 gl.supports_BGRA8888: false
09:50:21 cocos2d.x.build_type: DEBUG
09:50:21 gl.supports_discard_framebuffer: false
09:50:21 gl.supports_NPOT: true
09:50:21 gl.supports_S3TC: true
09:50:21 gl.version: 2.1 NVIDIA-10.4.2 310.41.35f01
09:50:21 gl.supports_ATITC: false
09:50:21 gl.max_texture_units: 16
09:50:21 cocos2d.x.compiled_with_gl_state_cache: true
09:50:21 }
09:50:21 Project Config:
09:50:21 project dir: /Users/yangyi/yyacount/work/xx/
09:50:21 writable path: (PROJDIR)/
09:50:21 script file: (PROJDIR)/
09:50:21 frame size: 960 x 640
09:50:21 frame scale: 1.00
09:50:21 show console: NO
09:50:21 write debug log: NO ()
09:50:21 listen:
09:50:21 debugger: Cocos Code IDE
09:50:21 add searching path:
09:50:21 Console: listening on 0.0.0.0 : 6050
09:50:21 Console: listening on 0.0.0.0 : 6060
09:50:21 iShow!
09:53:50 Starting simulator…
09:53:52 Uploading resources …
09:53:52 Uploading resources …
09:53:52 Get data from file /Users/yangyi/yyacount/work/config.json failed
09:53:52 WORKAREA WIDTH 1407.00, HEIGHT 855.00
09:53:52 FRAME SCALE = 1.00
09:53:52 GLFWError #65544 Happen, Failed to retrieve display name
09:53:52 {
09:53:52 gl.supports_vertex_array_object: true
09:53:52 cocos2d.x.version: cocos2d-x-3.8
09:53:52 gl.vendor: NVIDIA Corporation
09:53:52 gl.supports_PVRTC: false
09:53:52 gl.renderer: NVIDIA GeForce GT 750M OpenGL Engine
09:53:52 cocos2d.x.compiled_with_profiler: false
09:53:52 gl.max_texture_size: 16384
09:53:52 gl.supports_ETC1: false
09:53:52 gl.supports_BGRA8888: false
09:53:52 cocos2d.x.build_type: DEBUG
09:53:52 gl.supports_discard_framebuffer: false
09:53:52 gl.supports_NPOT: true
09:53:52 gl.supports_S3TC: true
09:53:52 gl.version: 2.1 NVIDIA-10.4.2 310.41.35f01
09:53:52 gl.supports_ATITC: false
09:53:52 gl.max_texture_units: 16
09:53:52 cocos2d.x.compiled_with_gl_state_cache: true
09:53:52 }
09:53:52 Project Config:
09:53:52 project dir: /Users/yangyi/yyacount/work/xx/
09:53:52 writable path: (PROJDIR)/
09:53:52 script file: (PROJDIR)/
09:53:52 frame size: 960 x 640
09:53:52 frame scale: 1.00
09:53:52 show console: NO
09:53:52 write debug log: NO ()
09:53:52 listen:
09:53:52 debugger: Cocos Code IDE
09:53:52 add searching path:
09:53:52 Console: listening on 0.0.0.0 : 6050
09:53:52 Console: listening on 0.0.0.0 : 6060
09:53:53 iShow!





