CocoStudio 1.3.0.1 版本 Slider 资源使用Plist方式加载不响应拖动消息
下面附上代码:
Slider* ptest = Slider::create();
ptest->setName(“bar2”);
ptest->loadSlidBallTextures(“Common/barBlock.png”,“Common/barBlock.png”,“Common/barBlock.png”,UI_TEX_TYPE_PLIST);
ptest->loadProgressBarTexture(“Common/EXPloadingBar.png”,UI_TEX_TYPE_PLIST);
ptest->loadBarTexture(“Common/EXPloadingBar.png”,UI_TEX_TYPE_PLIST);
ptest->setTouchEnabled(true);
ptest->setEnabled(true);
pWidget->addChild(ptest);
ptest->addEventListenerSlider(this,sliderpercentchangedselector(CBattleLayer::onSliderTime));
ptest->setPosition(pSlider->getPosition());
ptest->setPercent(3);
ptest->loadSlidBallTextures(“Common/barBlock.png”,“Common/barBlock.png”,“Common/barBlock.png”,UI_TEX_TYPE_PLIST);
调试进去 看到Widget的 _size 是错的,导致_hittest返回false,不响应拖动消息
希望官方尽快解决