function LoadSceneEdtiorFileTest:createGameScene()
local node = ccs.SceneReader:getInstance():createNodeWithSceneFile(“scenetest/LoadSceneEdtiorFileTest/FishJoy2.json”)
return node
end
这是LuaTest里的源码,然后我用cocoStudio导出示例场景,把Resources赋值到scenetest/LoadSceneEdtiorFileTest目录下面,文件结构:
然后改代码如下
function LoadSceneEdtiorFileTest:createGameScene()
local node = ccs.SceneReader:getInstance():createNodeWithSceneFile(“scenetest/LoadSceneEdtiorFileTest/Resources/publish/FightScene.json”)
return node
end
然后运行,点击CocoStduiTest->CocoStduiSceneTest,然后程序蹦了
图片如下: