回调:
void GameLayer::actor_rightmove_callback(Ref* sender,TouchEventType type)
{
switch (type) {
case TOUCH_EVENT_BEGAN:
{
} break;
case TOUCH_EVENT_MOVED:
{
}break;
case TOUCH_EVENT_ENDED:
{
}break;
default:
break;
}
}
怎么判定触摸点移动 并且移开了按钮上?