cocoStudio碰撞问题

//创建
pHuoQiu = Jineng::create(“huoqiu”);
pHuoQiu->setScale(2.0f);
pHuoQiu->setPosition(ccp(chongwu->getPositionX(), chongwu->getPositionY() + 20));
this->addChild(pHuoQiu);
pHuoQiu->runAction(CCMoveBy::create(2.5f, ccp(viewsize.width, 0)));

void ZhandouLayer::draw()
{
pEchongwu1->drawContour();

}

void ZhandouLayer::update(float delta)
{

//获取火球的boundingBox区域,用于碰撞检测
if (pHuoQiu == NULL) return;

rect = pHuoQiu->boundingBox();
CCDictElement *element = NULL;    
CCDictionary *dict = pHuoQiu->getBoneDic();


CCDICT_FOREACH(dict, element)
{
    CCBone *bone = static_cast<CCBone*>(element->getObject());
    CCArray *bodyList = bone->getColliderBodyList();
    
    CCObject *object = NULL;
    CCARRAY_FOREACH(bodyList, object)
    {
        //得到一个碰撞框
        ColliderBody *body = static_cast<ColliderBody*>(object);
        //一个碰撞框包含所有的定点
        CCArray *vertexList = body->getCalculatedVertexList();
        
        float minx = 0, miny = 0, maxx = 0, maxy = 0;
        int length = vertexList->count();
        for (int i = 0; i<length; i++)
        {
            CCContourVertex2 *vertex = static_cast<CCContourVertex2*>(vertexList->objectAtIndex(i));
            if (i == 0)
            {
                minx = maxx = vertex->x;
                miny = maxy = vertex->y;
            }
            else
            {
                minx = vertex->x < minx ? vertex->x : minx;
                miny = vertex->y < miny ? vertex->y : miny;
                maxx = vertex->x > maxx ? vertex->x : maxx;
                maxy = vertex->y > maxy ? vertex->y : maxy;
            }
        }
        CCRect temp = CCRectMake(minx, miny, maxx - minx, maxy - miny);
        
        if (temp.intersectsRect(rect))
        {
            pEchongwu1->setVisible(false);
        }
    } 
}

}

为什么我这样写的到 CCDICT_FOREACH(dict, element)
{
CCBone bone = static_cast<CCBone>(element->getObject());
CCArray *bodyList = bone->getColliderBodyList(); 这儿就不下去了 检查bome->getCollderBodyList();为空 求高人解答 非常感谢
这个是不是需要把碰撞盒子在cocoStudio中画好呢

碰撞区是需要在编辑器中设置的。打开“菜单栏”-》“窗口”-》“资源编辑”进行设置。

非常感谢:7: