bool HelloWorld::init()
{
if ( !Layer::init() )
{
return false;
}
auto root = SceneReader::getInstance()->createNodeWithSceneFile("MainMenuScene.json");
if(root == nullptr)
{
return false;
}
auto child = root->getChildByTag(10005);
auto reader = (ComRender*)child->getComponent("GUIComponent");
auto layer = (Layer*)reader->getNode();
addChild(layer);
return true;
} 运行后出错,MainMenuScene场景没加载
本人是cocos2dx初学者,求大神解答啊