cocostudio场景编译器 Node *pNode = cocostudio::SceneReader::getInstance()->createNodeWithSceneFile("LoadSceneEdtiorFileTest/FishJoy2.json");运行后出现这问题
void Node::addChild(Node *child)
{
CCASSERT( child != nullptr, "Argument must be non-nil");
this->addChild(child, child->_localZOrder, child->_tag);
},有知道什么原因的吗?求解!