环境:mac,cocostudio2.0 cocos-js3.1
操作:cocostudio新建带源码的项目,新建Node.csb,Node.csb中放入一个textlabel,
将Node.csb 拖进 mainScene.csb
结果:cocostudio里面可以播放,发布到code IDE, debuger出错
出错信息:
cocos2d: suffix = csb
cocos2d: textureSize = 0
cocos2d: Read design size error!
cocos2d: classname = Node
cocos2d: size = 2
cocos2d: classname = Text
cocos2d: size = 0
cocos2d: child = 0x7fd15f905400
cocos2d: classname = ProjectNode
cocos2d: filePath =
cocos2d: size = 0
cocos2d: child = 0x0
cocos2d: suffix = csb
cocos2d: frameType = PositionFrame
cocos2d: x = 176.000000
cocos2d: y = 97.000000
cocos2d: x = 163.000000
cocos2d: y = 179.000000
cocos2d: x = 406.000000
cocos2d: y = 276.000000
cocos2d: frameType = PositionFrame
cocos2d: x = 315.000000
cocos2d: y = 231.000000
cocos2d: x = 311.000000
cocos2d: y = 148.000000
求解
未免放弃得早了点。瞧瞧后天的版本吧。