Code ide Build:V1.0.1 不支持 quick cocos2d-x 3.3rc0 的调试吗?

在用模拟器调试时 报错:

cocos2d: debug args = require(‘debugger’)(‘127.0.0.1’,‘10000’,‘luaidekey’,nil,‘ios’,’/slots/’,’/Users/zhiqiang/Documents/PrebuiltRuntimeLua/debugruntime/’)
cocos2d: cocos2d: fullPathForFilename: No file found at src/main.luac. Possible missing file.
cocos2d: can not get file data of src/framework/init.lua
cocos2d: :4: module ‘framework.init’ not found:
no field package.preload’framework.init’]
no file ‘./framework/init.lua’
no file ‘/usr/local/share/luajit-2.0.1/framework/init.lua’
no file ‘/usr/local/share/lua/5.1/framework/init.lua’
no file ‘/usr/local/share/lua/5.1/framework/init/init.lua’
no file ‘src/’
no file ‘./framework/init.so’
no file ‘/usr/local/lib/lua/5.1/framework/init.so’
no file ‘/usr/local/lib/lua/5.1/loadall.so’
no file ‘./framework.so’
no file ‘/usr/local/lib/lua/5.1/framework.so’
no file ‘/usr/local/lib/lua/5.1/loadall.so’

貌似 quick 使用的路径 不对吧 在quick中怎么修改?

cocos2d: debug args = require(‘debugger’)(‘127.0.0.1’,‘10000’,‘luaidekey’,nil,‘ios’,’/slots/’,’/Users/zhiqiang/Documents/PrebuiltRuntimeLua/debugruntime/’)


quickx的路径不对,看看QUICK_V3_ROOT或QUICK_COCOS2DX_ROOT环境变量设置没?