coostudio下载3.4rc1 famework之后删不掉

cocos/framework已经删了,
编译还是显示3.4rc1版本,我能找到的配置文件,环境变量,都改成3.4了

{
gl.supports_vertex_array_object: true
cocos2d.x.version: cocos2d-x 3.4rc1
gl.vendor: Intel Inc.
gl.supports_PVRTC: false
gl.renderer: Intel Iris Pro OpenGL Engine
cocos2d.x.compiled_with_profiler: false
gl.max_texture_size: 16384
gl.supports_ETC1: false
gl.supports_BGRA8888: false
cocos2d.x.build_type: DEBUG
gl.supports_discard_framebuffer: false
gl.supports_NPOT: true
gl.supports_S3TC: true
gl.version: 2.1 INTEL-10.2.46
gl.supports_ATITC: false
gl.max_texture_units: 16
cocos2d.x.compiled_with_gl_state_cache: true
}

总提示

:55: ASSERT FAILED ON LUA EXECUTE: The reader build id of your Cocos exported file() and the reader build id in your Cocos2d-x(2.1.0.0) are not match.
Please get the correct reader(build id )from http://www.cocos2d-x.org/filedown/cocos-reader and replace it in your Cocos2d-x

你把framework的安装目录下全部删除了?然后重新安装了framework3.4?

cocos code ide 设置的是cocos2d-x 3.4版本,创建工程也都是3.4rc1版本,快被搞崩溃了

我下载的cocos2d-x 3.4,没用framework了

cocostudio根本就没办法下载3.4 framework 啊,我下了个没写版本的framework,结果是3.4 rc1,然后cocos code ide里面所有工程都不能运行了
一运行就报错
cocos2d.x.version: cocos2d-x 3.4rc1
:55: ASSERT FAILED ON LUA EXECUTE: The reader build id of your Cocos exported file() and the reader build id in your Cocos2d-x(2.1.0.0) are not match.
Please get the correct reader(build id )from http://www.cocos2d-x.org/filedown/cocos-reader and replace it in your Cocos2d-x

cocostudio添加的环境变量我也删了,.setting/version.json也是3.4版本, 真不知道还有啥能改的了