creator 2.0.9 crash问题

从1.8.1升级到2.0.9后,在web上运行良好,但切到真机,就各种crash
ERROR: TypeError: undefined is not an object (evaluating ‘iaPool[poolIdx]’), location: jsb-adapter/jsb-engine.js:1854:28
STACK:
renderIA@jsb-adapter/jsb-engine.js:1854:28
_commitIA@src/cocos2d-jsb.js:43270:29
_customIARender@src/cocos2d-jsb.js:38998:27
_color@src/cocos2d-jsb.js:38977:25
_worldTransform@src/cocos2d-jsb.js:38971:25
_localTransform@src/cocos2d-jsb.js:38942:25
_children@src/cocos2d-jsb.js:39016:37
_render@src/cocos2d-jsb.js:38994:25
_worldTransform@src/cocos2d-jsb.js:38971:25
_children@src/cocos2d-jsb.js:39016:37
_children@src/cocos2d-jsb.js:39016:37
_children@src/cocos2d-jsb.js:39016:37
_children@src/cocos2d-jsb.js:39016:37
_children@src/cocos2d-jsb.js:39016:37
visit@src/cocos2d-jsb.js:39112:46
render@src/cocos2d-jsb.js:30937:29
mainLoop@src/cocos2d-jsb.js:7248:28
callback@src/cocos2d-jsb.js:7475:32
tick@jsb-adapter/jsb-builtin.js:2001:37
这是堆栈,麻烦看下

debug发现
var iaPool = comp._iaPool;
这句有些iaPool是undefined

而这些iaPool为undefined的全是我自定义的script继承自sp.skeleton,然后发现skeleton中的onLoad方法并没有被调用,导致iaPool未被初始化

这是什么原因啊

你是不是重写了skeleton的onLoad方法,要调下父类的方法。