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Creator 版本:2.3.3
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目标平台: android
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详细报错信息,包含调用堆栈:
v8::internal::ScavengerCollector::CollectGarbage() 0x00000000c73442c2
v8::internal::Heap::Scavenge() 0x00000000c71a134e
v8::internal::Heap::PerformGarbageCollection(v8::internal::GarbageCollector, v8::GCCallbackFlags) 0x00000000c719f76e
v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) 0x00000000c719e66c
v8::internal::Heap::AllocateRawWithLightRetry(int, v8::internal::AllocationType, v8::internal::AllocationAlignment) 0x00000000c71a5894
v8::internal::Heap::AllocateRawWithRetryOrFail(int, v8::internal::AllocationType, v8::internal::AllocationAlignment) 0x00000000c71a58da
v8::internal:
:NewRawOneByteString(int, v8::internal::AllocationType) 0x00000000c716ba00
v8::internal:
:NewStringFromOneByte(v8::internal::Vector, v8::internal::AllocationType) 0x00000000c716b7ca
v8::String::NewFromUtf8(v8::Isolate*, char const*, v8::NewStringType, int) 0x00000000c70ace82
se::ScriptEngine::evalString(char const*, int, se::Value*, char const*) ScriptEngine.cpp:649
se::ScriptEngine::runScript(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&, se::Value*) ScriptEngine.cpp:716
jsb_run_script(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&, se::Value*) jsb_global.cpp:436
(anonymous namespace)::require(se::State&) jsb_global.cpp:298
(anonymous namespace)::requireRegistry(v8::FunctionCallbackInfov8::Value const&) jsb_global.cpp:300
v8::internal::FunctionCallbackArguments::Call(v8::internal::CallHandlerInfo) 0x00000000c73ddbca
v8::internal::MaybeHandlev8::internal::Object v8::internal::(anonymous namespace)::HandleApiCallHelper(v8::internal::Isolate*, v8::internal::Handlev8::internal::HeapObject, v8::internal::Handlev8::internal::HeapObject, v8::internal::Handlev8::internal::FunctionTemplateInfo, v8::internal::Handlev8::internal::Object, v8::internal::BuiltinArguments) 0x00000000c73dd590
v8::internal::Builtin_Impl_HandleApiCall(v8::internal::BuiltinArguments, v8::internal::Isolate*) 0x00000000c73dcfcc
Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_NoBuiltinExit 0x00000000c63864e4
Builtins_InterpreterEntryTrampoline 0x00000000c62eef58
Builtins_JSEntryTrampoline 0x00000000c62ec210
Builtins_JSEntry 0x00000000c62ebf14
v8::internal::(anonymous namespace)::Invoke(v8::internal::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&) 0x00000000c716656c
v8::internal::Execution::Call(v8::internal::Isolate*, v8::internal::Handlev8::internal::Object, v8::internal::Handlev8::internal::Object, int, v8::internal::Handlev8::internal::Object) 0x00000000c716639a
v8::Script::Run(v8::Localv8::Context) 0x00000000c709b018
se::ScriptEngine::evalString(char const, int, se::Value*, char const*) ScriptEngine.cpp:665
se::ScriptEngine::runScript(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&, se::Value*) ScriptEngine.cpp:716
jsb_run_script(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&, se::Value*) jsb_global.cpp:436
AppDelegate::applicationDidFinishLaunching() AppDelegate.cpp:68
::Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeRender(JNIEnv *) JniImp.cpp:232 -
重现方式:将官方 example-cases 安装到手机, 手动点击右上角 restart, 重启后 重复该操作, 一般重复3次以上后会崩溃
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之前哪个版本是正常的 :
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手机型号 :三星s7 android 9
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手机浏览器 :
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编辑器操作系统 :
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编辑器之前是否有其它报错 :
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出现概率:100%
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额外线索:
android studio 上调试显示为 加载 “src/cocos2d-jsb.js” 代码时崩溃.
截图如下:

