creator draw

/**
 * Override this method to draw your own node.
 * The following GL states will be enabled by default:
 * - `glEnableClientState(GL_VERTEX_ARRAY);`
 * - `glEnableClientState(GL_COLOR_ARRAY);`
 * - `glEnableClientState(GL_TEXTURE_COORD_ARRAY);`
 * - `glEnable(GL_TEXTURE_2D);`
 * AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE
 * But if you enable any other GL state, you should disable it after drawing your node.
 * 
 * @param renderer A given renderer.
 * @param transform A transform matrix.
 * @param flags Renderer flag.
 */
virtual void draw(Renderer *renderer, const Mat4& transform, uint32_t flags);
virtual void draw() final;

上面是cocos2d-x 中的,请问creator中有相同或类似功能的接口吗?