以前在js3.0里面,cc.drawnode这样加的
gridNode = new cc.DrawNode();
this.addChild(gridNode, 10);
现在creator里面不能成功了。加为子节点时出现这个错误,运行堆栈如下
Uncaught TypeError: this._parent.reorderChild is not a function
drwGrid (game.js:93)
onbegingame (game.js:46)
cc.Class._handleClickEvent (CCButton.js:356)
cc.Class._onTouchEnded (CCButton.js:406)
EventListeners.invoke (event-listeners.js:27)
_doSendEvent (event-target.js:72)
_doDispatchEvent (event-target.js:33)
JS.mixin.dispatchEvent (event-target.js:255)
_touchEndHandler (CCNode.js:163)
cc.eventManager._onTouchEventCallback (modular-cocos2d.js:5562)
cc.eventManager._dispatchEventToListeners (modular-cocos2d.js:5687)
cc.eventManager._dispatchTouchEvent (modular-cocos2d.js:5607)
cc.eventManager.dispatchEvent (modular-cocos2d.js:6060)
inputManager.handleTouchesEnd (CCInputManager.js:179)
(anonymous function) (CCInputManager.js:462)
drawNode里面没有reorderChild的方法
琀栀椀猀._parent.reorderChild(this, localZOrder);
有没有哪位大神遇见过?怎么解决?