[db-task][init] uuid collision, the uuid for F:\CocosCreatorProject\nwccdw111.TexasHoldem\trunk\client\TexasHoldem\assets\resources\game_0050001\resources\sounds\bgMain.mp3 is already in used by F:\CocosCreatorProject\nwccdw111.TexasHoldem\trunk\client\TexasHoldem\assets\platform\sounds\bgMain.mp3. Assigning a new uuid.
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1001/bz_01.png”,“animation/1001/bz_02.png”,“animation/1001/bz_03.png”,“animation/1001/bz_04.png”,“animation/1001/bz_05.png”,“animation/1001/bz_06.png”,“animation/1001/d_01.png”,“animation/1001/d_02.png”,“animation/1001/d_03.png”,“animation/1001/d_04.png”,“animation/1001/d_05.png”,“animation/1001/d_06.png”,“animation/1001/d_07.png”,“animation/1001/d_08.png”,“animation/1001/d_09.png”,“animation/1001/d_10.png”,“animation/1001/d_11.png”,“animation/1001/d_12.png”,“animation/1001/d_13.png”,“animation/1001/d_14.png”,“animation/1001/d_15.png”,“animation/1001/d_16.png”,“animation/1001/bz_07.png”,“animation/1001/bz_08.png”,“animation/1001/bz_09.png”,“animation/1001/bz_10.png”,“animation/1001/bz_11.png”,“animation/1001/bz_12.png”,“animation/1001/bz_13.png”,“animation/1001/bz_14.png”,“animation/1001/bz_15.png”]
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1003/01.png”,“animation/1003/02.png”,“animation/1003/03.png”,“animation/1003/04.png”,“animation/1003/xin.png”,“animation/1003/xing.png”]
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1005/01.png”,“animation/1005/02.png”,“animation/1005/03.png”,“animation/1005/04.png”,“animation/1005/05.png”,“animation/1005/06.png”,“animation/1005/07.png”,“animation/1005/08.png”,“animation/1005/09.png”,“animation/1005/10.png”,“animation/1005/11.png”,“animation/1005/111.png”,“animation/1005/12.png”,“animation/1005/13.png”,“animation/1005/14.png”,“animation/1005/15.png”,“animation/1005/16.png”,“animation/1005/17.png”,“animation/1005/18.png”]
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1006/01.png”,“animation/1006/02.png”,“animation/1006/03.png”,“animation/1006/04.png”,“animation/1006/05.png”,“animation/1006/06.png”,“animation/1006/07.png”,“animation/1006/08.png”,“animation/1006/09.png”,“animation/1006/10.png”,“animation/1006/11.png”,“animation/1006/1111.png”,“animation/1006/12.png”,“animation/1006/13.png”]
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1007/db_01.png”,“animation/1007/db_02.png”,“animation/1007/db_03.png”,“animation/1007/db_04.png”,“animation/1007/db_05.png”,“animation/1007/db_06.png”,“animation/1007/db_07.png”,“animation/1007/db_08.png”,“animation/1007/db_09.png”,“animation/1007/db_10.png”,“animation/1007/db_11.png”]
[SpriteAtlas import] Some of the frame keys have been reformatted : [“animation/1008/01.png”,“animation/1008/02.png”,“animation/1008/03.png”,“animation/1008/04.png”,“animation/1008/05.png”,“animation/1008/06.png”,“animation/1008/07.png”,“animation/1008/08.png”,“animation/1008/09.png”,“animation/1008/10.png”,“animation/1008/11.png”,“animation/1008/12.png”,“animation/1008/13.png”,“animation/1008/14.png”,“animation/1008/15.png”,“animation/1008/16.png”,“animation/1008/17.png”,“animation/1008/18.png”,“animation/1008/19.png”]
The id already added in the tree: ca3cd36e-e121-4a85-9b3f-0daa92af7d54
已经解决,不需要回复了。
个人解决方法:
[db-task][init] uuid collision, the uuid for F:\CocosCreatorProject\nwccdw111.TexasHoldem\trunk\client\TexasHoldem\assets\resources\game_0050001\resources\sounds\bgMain.mp3 is already in used by F:\CocosCreatorProject\nwccdw111.TexasHoldem\trunk\client\TexasHoldem\assets\platform\sounds\bgMain.mp3. Assigning a new uuid.
看这意思是:两个mp3文件用的是一个uuid导致冲突,所以删掉其中一个应该就正常了。
我删掉的是第一个路径中的bgMain.mp3,希望同样遇到这个问题的人也能参考着解决自己遇到的类似问题。折腾了大半个下午,搜半天都搜不到明确给出解决办法的,郁闷。
注:我刚开始删除的是第二个路径中的bgMain.mp3,但是第二天我再打开项目时,整个项目运行都不正常了,所以如果你删除其中一个有问题的话,就换一个删除试试。