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Creator 版本:v2.1.2
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目标平台: 模拟器
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详细报错信息,包含调用堆栈:
Simulator: E/jswrapper (4695): [ERROR] (…\cocos\scripting\js-bindings\manual\jsb_opengl_manual.cpp, 4695): __glewUniform4fv((GLint)p[1], elementCount / 3, &p[3]); GL error 0x502: GL_INVALID_OPERATION
E/jswrapper (4695): [ERROR] (…\cocos\scripting\js-bindings\manual\jsb_opengl_manual.cpp, 4695): __glewUniform4fv((GLint)p[1], elementCount / 3, &p[3]); GL error 0x502: GL_INVALID_OPERATION
at HTMLElement.print-simulator-log (D:\CocosCreator_v2.1.3\resources\app.asar\editor\builtin\scene\panel\messages\scene.js:1:1669)
at Object.e._dispatch (D:\CocosCreator_v2.1.3\resources\app.asar\editor-framework\lib\renderer\panel.js:1:1941)
at EventEmitter.o.on.s (D:\CocosCreator_v2.1.3\resources\app.asar\editor-framework\lib\renderer\ipc.js:1:2921)
at emitMany (events.js:127:13)
at EventEmitter.emit (events.js:204:7) -
重现方式:demo工程 3d -> 3d-model -> 模拟器运行
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之前哪个版本是正常的 :
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手机型号 :
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手机浏览器 :
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编辑器操作系统 :
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编辑器之前是否有其它报错 :
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出现概率:100%
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额外线索: