--创建图片缓存
display.addSpriteFrames("wyy.plist", "wyy.png")
--通过缓存图片名称创建
local sp2 = display.newSprite("#wyy.png",display.width/2,display.cy)
self:addChild(sp2)
display.newSpriteFrame() - invalid frameName wyy.png
stack traceback:
:1464: in function ‘newSpriteFrame’
:598: in function ‘newSprite’
:16: in function ‘ctor’
:312: in function ‘new’
:40: in function ‘enterScene’
in function ‘run’
in main chunk
display.newSprite() - create sprite failure, filename #wyy.png