引擎版本: v2.3.0
测试环境: web
代码:
beginLoad() { let name = "finn" const resources = [ cc.url.raw(`resources/${name}_ske.json`), cc.url.raw(`resources/${name}_atlas.json`), cc.url.raw(`resources/${name}_tex.png`), ];
cc.loader.load(resources, (err, assets) => { let factory = dragonBones.CCFactory.getInstance(); let data = JSON.parse(assets.getContent(resources[0])._dragonBonesJson); factory.parseDragonBonesData(data);
let atlasData = JSON.parse(assets.getContent(resources[1])._atlasJson); factory.parseTextureAtlasData(atlasData, assets.getContent(resources[2]));
this.finnDisplay.dragonAsset = cc.loader.getRes(resources[0]); console.log("dragon atlas asset = ", cc.loader.getRes(resources[1])) this.finnDisplay.dragonAtlasAsset = cc.loader.getRes(resources[1]);
this.finnDisplay.armatureName = "finn"; this.finnDisplay.playAnimation("idle", -1); }) }
报错截图:
工程文件 BoneTest.zip (1.5 MB)
