Uncaught TypeError: Cannot read property ‘loopComplete’ of null
at dragonBones_ArmatureDisplay.proto.hasEventListener (callbacks-invoker.js? [sm]:119)
at dragonBones_ArmatureDisplay.hasDBEventListener (ArmatureDisplay.js? [sm]:589)
at ActionTimelineState.update (dragonBones.js? [sm]:9872)
at AnimationState.advanceTime (dragonBones.js? [sm]:8839)
at Animation.advanceTime (dragonBones.js? [sm]:7483)
at Armature.advanceTime (dragonBones.js? [sm]:3797)
at WorldClock.advanceTime (dragonBones.js? [sm]:7172)
at DragonBones.advanceTime (dragonBones.js? [sm]:59)
at dragonBones_CCFactory.update (CCFactory.js? [sm]:52)
at cc.Scheduler.update (CCScheduler.js? [sm]:413)
场景中使用了大量的prefab,每个prefab都挂了一个dragonbones动画, 在场景退出的时候就报这个错误。
有大佬知道怎么解决吗?
cocos creator 2.0.5