代码如下:
phyColliderPoints = [cc.p(-250,200),cc.p(-250,-250),cc.p(250,-250),cc.p(250,250),cc.p(-200,250),cc.p(-200,200)]
let draw = new cc.DrawNode();
draw.drawPoly(this._phyColliderPoints,new cc.Color(132,71,180),1,cc.Color.WHITE,true);
效果如下:

是否有解决办法?(官方大大,求解,这应该是个bug了)
