let moveBy = cc.moveBy(0.3, cc.p(-1334, 0));
runAction 结束后 node.x,node.y 被修改为 -1334,0
添加easing: moveBy.easing(cc.easeInOut(2));
runAction 后面加个callFunc动画, node.x, node.y 还是0.
let moveBy = cc.moveBy(0.3, cc.p(-1334, 0));
runAction 结束后 node.x,node.y 被修改为 -1334,0
添加easing: moveBy.easing(cc.easeInOut(2));
runAction 后面加个callFunc动画, node.x, node.y 还是0.