是我用的不对还是?
auto listener = EventListenerKeyboard::create();
// listener->onKeyPressed = CC_CALLBACK_2(BaseWindowHandle::onKeyReleased,this);
listener->setEnabled(true);
listener->onKeyReleased = CC_CALLBACK_2(BaseWindowHandle::onKeyReleased,this);
Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, node);