下面是我导出的骨骼动画json文件的片段,问题是出在第一部分和第二部分的
“color”: {
“a”: 255,
“r”: 255,
“g”: 255,
“b”: 255
}
这里,只要我手动把这两块全去掉就一切正常,否则就会在载入它的代码那里出错,在cocostudio中折腾了好久也没找到对应的设置。请问这个color是怎么回事?我不小心点到什么高级功能了么?
“frame_data”:
{
“dI”: 0,
“x”: 0.0,
“y”: 0.0,
“z”: 0,
“cX”: 1.0,
“cY”: 1.0,
“kX”: -0.7390233,
“kY”: 0.7390233,
“fi”: 0,
“twE”: 0,
“tweenFrame”: true,
“color”: {
“a”: 255,
“r”: 255,
“g”: 255,
“b”: 255
}
},
{
“dI”: 0,
“x”: 0.0,
“y”: 0.0,
“z”: 0,
“cX”: 1.0,
“cY”: 1.0,
“kX”: -0.50977546,
“kY”: 0.50977546,
“fi”: 15,
“twE”: 0,
“tweenFrame”: true,
“color”: {
“a”: 255,
“r”: 255,
“g”: 255,
“b”: 255
}
},
{
“dI”: 0,
“x”: 0.0,
“y”: 0.0,
“z”: 0,
“cX”: 1.0,
“cY”: 1.0,
“kX”: -0.3334267,
“kY”: 0.3334267,
“fi”: 30,
“twE”: 0,
“tweenFrame”: true
},
下面是调用时用到的语句:
CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(“swordman0.png”, “swordman0.plist”, “swordman.ExportJson”);
