HelloWorld没出来 心里没底了

新手刚接触 按照官网教程 已经改了好多地方了,为何那个教程里面的HelloWorld,没出来呢.代码如下

index.html–>

    <body style="padding:0; margin: 0; background: #000;">
    <canvas id="gameCanvas" width="800" height="450"></canvas>
    <script src="cocos2d.js"></script>

cocos2d.js -->

     var c = {
            COCOS2D_DEBUG:2, //0 to turn debug off, 1 for basic debug, and 2 for full debug
            box2d:false,
            chipmunk:false,
            showFPS:true,
            loadExtension:false,
            frameRate:60,
            tag:'gameCanvas', //the dom element to run cocos2d on
            engineDir:'../cocos2d/',
            //SingleEngineFile:'',
            appFiles:[
                'src/resource.js',
    //          'src/myApp.js'//add your own files in order here
    			'src/StartScene.js'//I'm already add my file
            ]
        };

StartScene.js --->
var StartLayer = cc.Layer.extend({
    ctor:function () {
        this._super();
//      var size = cc.size(window.screen.width,window.screen.height);
//		var size = cc.winSize;
//		var size = cc.size('1280px','678px');
//		alert(cc.winSize);
        var helloLabel = new cc.LabelTTF("Hello World", "", 38);
//      helloLabel.x = size.width / 2;
//      helloLabel.y = size.height / 2;
        this.addChild(helloLabel);
        return true;
    }
});
var StartScene = cc.Scene.extend({
    onEnter:function () {
        this._super();
        var layer = new StartLayer();
        this.addChild(layer);
    }
});

template.zip (457.9 KB)

你先不改代码,先创建一个js工程跑吧。