先上代码:
var spriteFrameAry = ];
cc.spriteFrameCache.addSpriteFrames(“attack.plist”);
var spriteFrameAry = ];
for(var j=1;j<=frameCnt;j++){
var frameName = “attack_”+j+".png";
var frame = cc.spriteFrameCache.getSpriteFrame(frameName);
spriteFrameAry.push(frame);
}
结果却很奇怪 :报错如下
cocos2d: cc.SpriteFrameCahce: Frame attack_1.png not found
cocos2d-js-v3.1-lite.js:8 cocos2d: cc.SpriteFrameCahce: Frame attack_2.png not found
cocos2d-js-v3.1-lite.js:8 cocos2d: cc.SpriteFrameCahce: Frame attack_3.png not found
cocos2d-js-v3.1-lite.js:8 cocos2d: cc.SpriteFrameCahce: Frame attack_4.png not found
cocos2d-js-v3.1-lite.js:8 cocos2d: cc.SpriteFrameCahce: Frame attack_5.png not found
cocos2d-js-v3.1-lite.js:8 cocos2d: cc.SpriteFrameCahce: Frame attack_6.png not found
服务器端有attack.plist , attack.png
难道html5版本不支持plist?