ide无法运行quick新建项目无法运行

引擎版本3.3final
ide版本1.2.0

Console: listening on 0.0.0.0 : 6010
Console: listening on 0.0.0.0 : 6020
iShow!
debug args = require(‘debugger’)(‘127.0.0.1’,‘10000’,‘luaidekey’,nil,‘ios’,’/QuickGame/’,’’)
Debugger v1.1.0
Debugger: Trying to connect to 127.0.0.1:10000 …
Debugger: Connection succeed.

           LOAD QUICK FRAMEWORK

===========================================================

DEBUG = 1

device.platform = mac

device.model = unknown

device.language = cn

device.writablePath = /Users/shuowang/Documents/

device.directorySeparator = /

device.pathSeparator = :

CONFIG_SCREEN_AUTOSCALE = FIXED_WIDTH

CONFIG_SCREEN_WIDTH = 640.00

CONFIG_SCREEN_HEIGHT = 960.00

display.widthInPixels = 640.00

display.heightInPixels = 960.00

display.contentScaleFactor = 1.00

display.width = 640.00

display.height = 960.00

display.cx = 320.00

display.cy = 480.00

display.left = 0.00

display.right = 640.00

display.top = 960.00

display.bottom = 0.00

display.c_left = -320.00

display.c_right = 320.00

display.c_top = 480.00

display.c_bottom = -480.00

can not get file data of src/cjson.lua
:243: attempt to call a nil value

还有一段…


LUA ERROR: :1: loop or previous error loading module ‘src/main.lua’

stack traceback:
: in function ‘require’
:1: in main chunk

问题解决了 2dx引擎库的版本搞错 创建项目时Framework选项选择 Engine Mode

时怎么解决的?framework也需要设置?

请问你是怎么解决的。我也遇到同样的问题?2dx的版本不对?那需要哪个版本呢。 而创建项目时Framework选项选择 Engine Mode 这个是什么意思呢。我刚学习这个,请多多指教。谢谢你。