creator 1.5,其他版本没试过,web下无任何异常。
void MotionStreak::onDraw(const Mat4 &transform, uint32_t flags)
{
getGLProgram()->use();
getGLProgram()->setUniformsForBuiltins(transform);
GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX );
GL::blendFunc( _blendFunc.src, _blendFunc.dst );
** GL::bindTexture2D( _texture );** //断点位置
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, _vertices);
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_TEX_COORD, 2, GL_FLOAT, GL_FALSE, 0, _texCoords);
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, _colorPointer);
glDrawArrays(GL_TRIANGLE_STRIP, 0, (GLsizei)_nuPoints*2);
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1, _nuPoints*2);
}