auto keyboardListener = EventListenerKeyboard::create();
keyboardListener->onKeyPressed = CC_CALLBACK_2(HelloWorld::keyPressed, this);
keyboardListener->onKeyReleased = CC_CALLBACK_2(HelloWorld::keyReleased, this);
Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(keyboardListener, this);
此代码在WIN32 MAC上都运行良好 但是IOS设备上就是不行
请问有什么方法可以让IOS设备响应键盘消息吗