iOS下通过相册文件建立精灵时,显示不正常

写了一个需要从相册中加载精灵的app,思路是调用imagePickerController,把选择的图片存到app的document里,然后再create精灵
但是出现了精灵无法更新的问题。

OC代码:

- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
    NSLog(@"Picker returned successfully.");
    NSLog(@"%@", info);
    NSString *mediaType = ;
    // 判断获取类型:图片
    UIImage *theImage =;
    
    
    NSData* imageData = UIImagePNGRepresentation(theImage);
    
    NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
    
    NSString* documentsDirectory = ;
    
    // 获得完整路径
    
    NSString* fullPathToFile = ;
    
    //删除原始文件

    NSFileManager *defaultManager;
    defaultManager = ;
    
    [defaultManager removeFileAtPath: fullPathToFile
                             handler: nil];

    ;

    ;
    
    //切换场景
    Scene* nextScene = PhotoSence::createScene();
    TransitionSlideInR*next = TransitionSlideInR::create(0.12f, nextScene);
    CCDirector::sharedDirector()->replaceScene(next);
}


```


之后在PhotoSence执行下列代码时
    NSArray* _paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
    NSString* _documentsDirectory = ;
    std::string _path = ;
    
    _path = _path+"/pickImage.png";
    photoSprite  = cocos2d::CCSprite::create(_path);
    photoSprite->setPosition(cocos2d::ccp(Director::sharedDirector()->getWinSize().width/2,Director::sharedDirector()->getWinSize().height/2));
    CCLOG(_path.c_str());
    addChild(photoSprite,10);


```


程序首次运行正常,但这时我再次调用了一次选择图片的代码,并再次执行了一次  ;
(原来的图片删了)加载出来的精灵还是第一次选择的图片,精灵在执行选择图片代码之前已经通过
        photoSprite->removeFromParent();
        photoSprite->release();


```

释放

百思不得其解,请问为什么会这样?不是writetofile的时间差问题,我把加载精灵代码定了定时器,五秒后执行还是不可以。