`代码如下,求解
bool AppDelegate::applicationDidFinishLaunching() {
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if (!glview) {
glview = GLViewImpl::createWithRect(“EwGame”, Rect(0, 0, 960, 540));
director->setOpenGLView(glview);
}
director->setContentScaleFactor(1.0f);
glview->setDesignResolutionSize(1280, 720, ResolutionPolicy::FIXED_WIDTH);
director->setAnimationInterval(1.0f / 60);
auto scene = CLoginScene::createScene();
director->runWithScene(scene);
}`