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Creator 版本:V2.2.2
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目标平台: Android / 模拟器
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详细报错信息,包含调用堆栈:Cocos Service load base data!Load worker timeout, reload worker.
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重现方式:每次都有
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出现概率:每次都有
在jenkins构建命令行中输入F:\CocosCreator\CocosCreator.exe --path F:\jekins_workspace\H2048 --build “platform=android;debug=true;autoCompile=true” 然后构建,每次都在Cocos Service load base data之后一直循环超时,直接本地运行命令行就可以打包成功
以下是控制台的输出:
Running as SYSTEM
Building in workspace C:\Users\Administrator\Desktop\cocos
[cocos] $ cmd /c call C:\Users\ADMINI~1\AppData\Local\Temp\jenkins1664405318269869878.bat
C:\Users\Administrator\Desktop\cocos>F:\CocosCreator\CocosCreator.exe --path F:\jekins_workspace\H2048 --build “platform=android;debug=true;autoCompile=true”
(node:6416) [DEP0106] DeprecationWarning: crypto.createDecipher is deprecated.
===== Initializing Editor =====
arguments:
–path
F:\jekins_workspace\H2048
–build
platform=android;debug=true;autoCompile=true
[6416] Load ~/.CocosCreator/settings.json
[6416] Initializing Asset Database
[6416] checking language setting…
[6416] Language: zh
Load profile failed: local://settings.json
Load profile failed: local://settings.json
Load profile failed: local://settings.json
[6416] protocol editor-framework registered
[6416] protocol app registered
[6416] protocol theme registered
[6416] protocol packages registered
[6416] protocol uuid registerred
[6416] protocol db registerred
[6416] protocol thumbnail registerred
[6416] protocol unpack registerred
[6416] protocol disable-commonjs registerred
[6416] connected!
[6416] Check project F:\jekins_workspace\H2048
[6416] Initializing project F:\jekins_workspace\H2048
[6416] adapters loaded
[6416] asset-db-debugger loaded
[6416] fb-audience-network loaded
[6416] fb-live-stream loaded
[6416] google-play-instant loaded
[6416] huawei-runtime loaded
[6416] jkw-adapter loaded
[6416] jsb-adapter loaded
[6416] oppo-runtime loaded
[6416] package-manager loaded
[6416] qtt-adapter loaded
[6416] runtime-dev-tools loaded
[6416] sdkbox loaded
[6416] ui-kit-preview-extra loaded
[6416] ui-kit-preview loaded
[6416] vivo-runtime loaded
[6416] alipay-minigame loaded
[6416] assets loaded
[6416] baidugame-opendata loaded
[6416] baidugame loaded
[6416] builder loaded
ccServices init
Cocos Service Version 0.6.4
[6416] cocos-services loaded
[6416] console loaded
(node:6416) [DEP0005] DeprecationWarning: Buffer() is deprecated due to security and usability issues. Please use the Buffer.alloc(), Buffer.allocUnsafe(), or Buffer.from() methods instead.
[6416] fb-instant-games loaded
[6416] game-window loaded
[6416] google-instant-games loaded
[6416] hierarchy loaded
[6416] inspector loaded
[6416] cpk-publish loaded
[6416] keystore loaded
[6416] node-library loaded
[6416] open-recent-items loaded
[6416] package-asset loaded
[6416] preferences loaded
[6416] project-exporter loaded
[6416] project-importer loaded
[6416] project-settings loaded
[6416] qtt-runtime loaded
[6416] scene loaded
[6416] simulator-debugger loaded
[6416] sprite-editor loaded
[6416] store loaded
[6416] timeline loaded
[6416] wechatgame-opendata loaded
[6416] wechatgame loaded
[6416] xiaomi-runtime loaded
[6416] Initializing Cocos2d
[6416] Initializing engine extends
Successed converting F:\CocosCreator\resources\static\default-assets\model\primitives.fbx to F:\jekins_workspace\H2048\temp\gltf\77cba82b74e738a08215791728587e33.gltf
[6416] Cocos Service load base data!
[6416] Load worker timeout, reload worker.
[6416] Load worker timeout, reload worker.
[6416] Load worker timeout, reload worker.
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