在web环境下正常,但是jsb绑定执行的时候,提示src/project.dev.js:2564:TypeError: program.initWithVertexShaderByteArray is not a function错误.
调用代码如下:
let program = new cc.GLProgram();
program.initWithVertexShaderByteArray(grayShader.vShader, grayShader.fShader);
program.addAttribute(cc.macro.ATTRIBUTE_NAME_POSITION, cc.macro.VERTEX_ATTRIB_POSITION);
program.addAttribute(cc.macro.ATTRIBUTE_NAME_COLOR, cc.macro.VERTEX_ATTRIB_COLOR);
program.addAttribute(cc.macro.ATTRIBUTE_NAME_TEX_COORD, cc.macro.VERTEX_ATTRIB_TEX_COORDS);