我这样自定义了一个label 像其他自定义组件一样加载进来,报了一个错:
Assertion failed: (string != __null), function setString, file /Users/jxhgzs/Desktop/SweetPome_0.1.0/SweetpomeII/SweetpomeII/libs/cocos2dx/proj.ios/…/label_nodes/CCLabelTTF.cpp, line 161.
但我已经写labelText 属性了啊
{ “Label”: { “classname”: “GameObject”, “x”: 240, “y”: 160, “objecttag”:10001, “components”: { “classname”: “GUILabelTTF”, “properties”: { “labelText”: “testLabel”, “fontSize”: 14 } } }}