如题 报错在 ccphysicssprite
// Rot, Translate Matrix
_transform = AffineTransformMake( c * _scaleX, s * _scaleX,
-s * _scaleY, c * _scaleY,
x, y );
如题 报错在 ccphysicssprite
// Rot, Translate Matrix
_transform = AffineTransformMake( c * _scaleX, s * _scaleX,
-s * _scaleY, c * _scaleY,
x, y );
有没把libextensions项目属性里预处理器定义中 的CC_ENABLE_CHIPMUNK_INTEGRATION =1改为CC_ENABLE_BOX2D_INTEGRATION = 1
改完以后 才会这样
ccphysicssprite只实现了CHIPMUNK没有实现BOX2D