打包lua pkg程序启动时报:liblua连接错误,无法解析新加的接口。

我新加了一个CCWasEntity.pkg,在Cocos2d.pkg里边也加上 $pfile “CCWasEntity.pkg”
代码已经生成至luacocos2dx.cpp
报错信息:liblua.lib(LuaCocos2d.obj) : error LNK2019: 无法解析的外部符号 "public: bool __thiscall cocos2d::CCWasEntity::insertComponent

新加的pkg内容:
class CCWasEntity : public CCNodeRGBA
{
bool insertComponent(const char *fileName,const unsigned int ,unsigned int );
bool removeComponent(const unsigned int );
static CCWasEntity *CreateWithFile(const char *fileName,const unsigned int motion,unsigned int key);
void setCurrentMotion(const unsigned int beSetValue,const char *typeString = “forever”,const bool isDirty = true);
void setDirectionCode(const unsigned int beSetValue){currentDirectionCode = beSetValue;setDirty(true);}
void setVisibleByIndex(const unsigned int,const bool);
bool getVisibleByIndex(const unsigned int);
void setMotionPlayType(const char *);
void setInterval(const float tempInterval,const int actionTag);
};
求知道问题出在哪了