function MakeClass(_objTemplete)
local class = _objTemplete()
local function buildObj()
local o = {}
setmetatable(o,class)
class.__index = class
return o
end
return buildObj
end
function Strategy()
local public = {}
function public:onSetBornContext( _txt )
self.txt = _txt
end
function public:create()
local k = self.txt
end
return public
end
Strategy = MakeClass( Strategy )
function Game()
local strategy1 = Strategy()
strategy1:onSetBornContext("A")
local strategy2 = Strategy()
strategy2:onSetBornContext("B")
strategy1:create()
strategy2:create()
end
Game()