Object ={x=0,y=0}
Object__index=Object
function Object:new(x,y)
local self={}
setmetatable(self,Object)
self.x=x
self.y=y
return self
end
function Object:test()
print(“Object:test=%d,%d”,self.x,self,y)
end
function Object:test1()
print(“Object:test1=%d,%d”,self.x,self,y)
end
Object1={z=0}
Object1.__index = Object1
function Object1:new(x,y,z)
local self={}
self=Object:new(x,y)
setmetatable(self,Object1)
self.z=z
return self
end
function Object1:test1()
print(“Object1:test1=%d,%d,%d”,self.x,self,y,self.z)
end
function runActivityLayer()
local object=Object:new(1,2)
local Object1=Object1:new(1,2,3)
Object1:test()
Object1:test1()
– local newLayer = ActivityLayer:create()
– cppFunction(3,newLayer)
end
调用test 报错
lua:50: attempt to call method ‘test’ (a nil value)) 各位帮忙看下。