各位,求帮忙!!!Mac系统打包android APK提示错误!

在Mac下:
环境变量已经配置好,在命令行下使用console来创建和编译打包项目都没有问题,但是在Cocos2d Code IDE中打包就有问题。。
新建项目,加入原生支持,然后初始化了runtime,最后打包APK,错误如下:

clang: error: assembler command failed with exit code 1 (use -v to see invocation)
make: *** Error 1
make: *** Waiting for unfinished jobs…
make: Leaving directory `/Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android’
Running command: compile
Building mode: debug
building native
NDK build mode: release
running: ‘/Users/zhkuang/Documents/android-ndk-r9c/ndk-build -C /Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android -j3 NDK_MODULE_PATH=/Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android/…/…/js-bindings:/Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android/…/…/js-bindings/cocos2d-x:/Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android/…/…/js-bindings/cocos2d-x/cocos:/Users/zhkuang/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android/…/…/js-bindings/cocos2d-x/external’

Ndk build failed!

,sdk,ant,python,jdk配置如下:

你的引擎版本是多少?

cocos2d-js-v3.0

版主,有没有解决办法,顺便问一下,有没有cocos2d-html的中文api文档,谢谢

亲,请你改用r9d的ndk。