Mac build Android工程报错

用creator 去build Android工程报错,错误如下
Error: ENOENT: no such file or directory, open ‘/Users/shishaoguang/work/Kingdom/kingdom/client/cocoscreator/build/jsb-default/frameworks/runtime-src/proj.android/ant.properties’
at Error (native)
at Object.fs.openSync (fs.js:584:18)
at Object.module.(anonymous function) [as openSync] (ATOM_SHELL_ASAR.js:177:20)
at Object.fs.writeFileSync (fs.js:1234:33)
at updateKeystorePath (/Applications/CocosCreator.app/Contents/Resources/app.asar/editor/core/native-utils.js:1:7318)
at /Applications/CocosCreator.app/Contents/Resources/app.asar/editor/core/native-utils.js:1:12824
at /Applications/CocosCreator.app/Contents/Resources/app.asar/editor/core/native-utils.js:1:3515
at /Applications/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/lib/async.js:726:13
at /Applications/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/lib/async.js:52:16
at /Applications/CocosCreator.app/Contents/Resources/app.asar/node_modules/async/lib/async.js:269:32
at process. (/Applications/CocosCreator.app/Contents/Resources/app.asar/editor-framework/lib/main/index.js:1:543)
at emitOne (events.js:82:20)
at process.emit (events.js:169:7)
at process._fatalException (node.js:247:26)

iOS工程可以的创建 工程配置如下

找到原因了, 因为我 先build出ios工程, 在build Android工程 就会出错,
如果把ios 工程删掉, 直接build Android工程, 这样 ios工程也会自动创建出来

啊?会冲突吗?理论上来说应该不冲突才对啊,很久以前我build过一次,没出现问题,你用的哪个版本?

1.0.3版本
确切的说是把jsb-default整个删掉,在building Android就成功了。以后 在build就没问题了