大家好,我通过cocos new 命令新建了项目,然后把项目导入clion,在clion中编译
/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake -DCMAKE_BUILD_TYPE=Debug -G “CodeBlocks - Unix Makefiles” /Users/yzy/Desktop/cpp2/library/cocos2d-x-4.0/tools/cocos2d-console/bin/code/MyGame
编译貌似是没有问题,但是运行时候报错
dyld: Symbol not found: __ZTISt12length_error
Referenced from: /Users/yzy/Desktop/cpp2/library/cocos2d-x-4.0/tools/cocos2d-console/bin/code/MyGame/cmake-build-debug/bin/MyGame/MyGame.app/Contents/MacOS/MyGame
Expected in: /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
in /Users/yzy/Desktop/cpp2/library/cocos2d-x-4.0/tools/cocos2d-console/bin/code/MyGame/cmake-build-debug/bin/MyGame/MyGame.app/Contents/MacOS/MyGame
好像和AudioToolbox有关系, 我的macOS是10.14.5
哪位大神能提供一下思路,不胜感激!