环境是Mac OS X 10.7.4,XCode版本是4.3.3,cocos2d-x版本是最新的2.0.1,现在用xcode编译成功,但运行时会报错,错误如下:2012-07-11 14:21:32.777 tests cocos2d: deallocing <CCES2Renderer = 09838AA0 | size = 0x0>
2012-07-11 14:21:32.779 tests *** Assertion failure in -, /Users/MapleHero/Downloads/cocos2d-x/cocos2dx/proj.ios/…/platform/ios/EAGLView.mm:223
2012-07-11 14:21:32.780 tests *** Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘OpenGL ES 2.O is required.’
*** First throw call stack:
(0x22f5022 0x2115cd6 0x229da48 0x7892cb 0x1aeebf 0x1ae705 0x1ae415 0x2a45 0xa4e386 0xa4f274 0xa5e183 0xa5ec38 0xa52634 0x2932ef5 0x22c9195 0x222dff2 0x222c8da 0x222bd84 0x222bc9b 0xa4ec65 0xa50626 0x28ef 0x2885)
terminate called throwing an exception(lldb)
有哪位大侠能告诉我这个问题怎么解决么?
重装了一遍Xcode就好了。。。:L