auto label = Label::createWithBMFont(“fonts/bitmapFontTest3.fnt”, “Enable AtlasItem”);
label->setPosition(visibleSize.width/2, visibleSize.height/2 - 120);
auto item1 = MenuItemLabel::create(label, &](Ref sender) {
CCLOG(“Label clicked. Toogling AtlasSprite”);
});
label->setPosition(visibleSize.width/2, visibleSize.height/2 - 120);
Menu pmenu = Menu::create(item1,NULL) ;
pmenu->setPosition(Point(0, 0) );
this->addChild(pmenu, 3) ;
怎么感觉 问题管理一点都不好用个,自己挖得坑,自己解决,
auto label = Label::createWithBMFont("fonts/bitmapFontTest3.fnt", "Enable AtlasItem");
auto item1 = MenuItemLabel::create(label, &](Ref *sender) {
CCLOG("Label clicked. Toogling AtlasSprite");
});
item1->setPosition(visibleSize.width/2, visibleSize.height/2 - 120);
Menu* pmenu = Menu::create(item1,NULL) ;
pmenu->setPosition(Point(0, 0) );
this->addChild(pmenu, 3) ;