[已解决]MenuItemLabel 回调问题

我想做一个按钮菜单
var load_label1 = cc.LabelTTF.create(“进度一:”+ time, “Microsoft Yahei”, 20);
this.load1 = new cc.MenuItemLabel(load_label1, this.game_set_menu, this );
var load_label2 = cc.LabelTTF.create(“进度二:”+ time, “Microsoft Yahei”, 20);
this.load2 = new cc.MenuItemLabel(load_label2, this.game_set_menu, this );
var load_label3 = cc.LabelTTF.create(“进度三:”+ time, “Microsoft Yahei”, 20);
this.load3 = new cc.MenuItemLabel(load_label3, this.game_set_menu, this );
var load_label4 = cc.LabelTTF.create(“进度四:”+ time, “Microsoft Yahei”, 20);
this.load4 = new cc.MenuItemLabel(load_label4, this.game_set_menu, this);
var menu = new cc.Menu(this.load1,this.load2,this.load3,this.load4);
menu.alignItemsVerticallyWithPadding(20); //行间距
this.addChild(menu,1);

game_set_menu:function(sender){
   // 我如何知道是this.load1点击过来的 还是this.load2点击过来的、??? 这块这么写??
},

c++ 里是 pSender->_ID js 里是啥?

这个函数里面的sender,就是触发的点击对象,你可以按照如下方法判断
game_set_menu:function(sender){
if (sender == this.load1)
{

}

}

谢谢,已解决。