粒子系统导致openGL报错

粒子混合模式使用GL_SRC_ALPHA_SATURATE
然后就会报错:OpenGL error 0x0500 cocos2d::CCParticleSystemQuad::draw 408
其它混合模式不会报错,求搭救!!!

附上图片顶一顶

GL_INVALID_ENUM​, 0x0500

Given when an enumeration parameter is not a legal enumeration for that function. This is given only for local problems; if the spec allows the enumeration in certain circumstances, where other parameters or state dictate those circumstances, then GL_INVALID_OPERATION​ is the result instead.

查了一下,莫非是在win32没有这个模式……
正在移植Android做测试…… :6: