2019-08-30 15:31:30.390 13697-13744/? E/jswrapper: jsb: ERROR: File /home/game/jenkins/workspace/SafeBuild/XGame/instant-game-client/android/lib-rt-core/src/main/jni/…/…/…/…/…/js-bindings/jsb_rt_file_system_manager.cpp: Line: 1070, Function: FileSystemManager_readFileSync
2019-08-30 15:31:30.390 13697-13744/? E/jswrapper: filePath is invalid
2019-08-30 15:31:30.390 13697-13744/? E/jswrapper: [ERROR] Failed to invoke FileSystemManager_readFileSync, location: /home/game/jenkins/workspace/SafeBuild/XGame/instant-game-client/android/lib-rt-core/src/main/jni/…/…/…/…/…/js-bindings/jsb_rt_file_system_manager.cpp:1105
前几次打包是好的 之后同样的项目同样的设置 打包运行会出现这个
求个大佬指点下
你用的 oppo 快应用引擎版本是多少?打包 helloworld 项目会不会出错?有可能和小包模式有关么?
我也遇到同样的问题。
用小项目A不打小包,构建好的rpk包能正常运行;
用稍微大一些的项目B,构建不分小包,构建好rpk包是14m,能正常运行,但获取不到手机设备号那些信息。
用项目B,构建分小包,构建好的rpk,报错和楼主差不多。
creator 版本 2.0.8,
平台版本号 1051
快应用的对应的。
日志如下
2020-04-08 11:25:32.520 16584-16828/? D/jswrapper: Initializing V8, version: 6.5.254.43
2020-04-08 11:25:32.537 16584-16828/? D/jswrapper: libuv version: 1.13.1
2020-04-08 11:25:32.538 16584-16845/? D/jswrapper: Debugger listening…, visit [ chrome-devtools://devtools/bundled/inspector.html?v8only=true&ws=0.0.0.0:12345/00010002-0003-4004-8005-000600070008 ] in chrome browser to debug!
2020-04-08 11:25:32.538 16584-16845/? D/jswrapper: For help see https://nodejs.org/en/docs/inspector
2020-04-08 11:25:32.555 16584-16828/? D/jswrapper: jsb called: jsb_rt_register_instant_sdk
2020-04-08 11:25:32.735 16584-16828/? D/jswrapper: JS: Enable batch GL commands optimization!
2020-04-08 11:25:34.427 16584-16828/? D/jswrapper: glGetIntegerv: pname: 0x8b4c
2020-04-08 11:25:34.479 16584-16828/? D/jswrapper: JS: Cocos Creator v2.0.8
2020-04-08 11:25:34.488 16584-16828/? D/jswrapper: JS: [ERROR]: The jsb.setPreferredFramesPerSecond is not define!
2020-04-08 11:25:34.590 16584-16828/? D/jswrapper: JS: Create unpacker 0e9e44d46 for eehTqh8u1HSKxFvH8EwKac
2020-04-08 11:25:35.098 16584-16828/? E/jswrapper: jsb: ERROR: File /home/game/jenkins/workspace/SafeBuild/XGame/instant-game-client/android/lib-rt-core/src/main/jni/…/…/…/…/…/js-bindings/jsb_rt_file_system_manager.cpp: Line: 1066, Function: FileSystemManager_readFileSync
2020-04-08 11:25:35.098 16584-16828/? E/jswrapper: filePath is invalid
2020-04-08 11:25:35.098 16584-16828/? E/jswrapper: [ERROR] Failed to invoke FileSystemManager_readFileSync, location: /home/game/jenkins/workspace/SafeBuild/XGame/instant-game-client/android/lib-rt-core/src/main/jni/…/…/…/…/…/js-bindings/jsb_rt_file_system_manager.cpp:1100
2020-04-08 11:25:35.100 16584-16828/? D/jswrapper: JS: [ERROR]: Error 4916, please go to https://github.com/cocos-creator/engine/blob/master/EngineErrorMap.md#4916 to see details. Arguments: eehTqh8u1HSKxFvH8EwKac
2020-04-08 11:25:35.114 16584-16828/? D/jswrapper: JS: LoadScene eehTqh8u1HSKxFvH8EwKac: 526.0790000000002ms
2020-04-08 11:25:35.114 16584-16828/? D/jswrapper: JS: [ERROR]: Failed to load scene: Error: [AssetLibrary] loading JSON or dependencies failed: undefined